Flair brings 8 high quality effects to
Adobe After Effects and Photoshop compatible programs.
Among them shine, glow and sparkle effects.
Of course with 16bit and multi CPU support.
This effect is an old demo coders effect which has been used plenty in Amiga
demos and was also simply called Zoom Rotator. I saw it first in an Amiga 500
demo by Sanity where it's coder Chaos did an incredible job making it realtime
in fullscreen. The image shown was just a text saying 'Amiga Rulez' because the
demo entered a competition held by Commodore at the World of Amiga 92. Later
many extensions to this effect have been made such as making it rotate around 3
axis instead of only one like the original effect.
Unusual settings including shear and white fog.
This is a sub pixel accurate Box Blur. It includes an aberrative mode
which splits colors as can be seen in the example image. Included is
the option to operate the filter with a mask that determines blur on a per
Abberative mode with soft mask.
A shiny glass sphere with lots of options to adjust material, lighting and refraction.
Nice for making homepage menu
This is an extension of the well known mosaic effect. The mosaic is applied to
a virtual plane which can be freely rotated and positioned. Operate it with
a mask to alter rotations or size on a per pixel base.
The Glow Plugin provides 4 different algorithms to generate fast beautiful
glows from a existing footage. All methods work with sub pixel accuracy so
there is no popping effect when animating the radius unlike with other glow
effects. It's possible to determine which areas are to glow in what intensity.
There are various parameters to adjust the effect to your needs including color
adjustment, gamma correction, aspect, aspect angle and several blend modes.
Generates sparkling light streaks from existing footage. Offers the possibility
to determine the sparkling areas and their intensities. There are various
Parameters to adjust the effect to your needs. Including radius, intensity,
color adjustment, gamma correction, streak count, and blend mode. Again this
effect is sub pixel accurate for animations.
This is a fast high quality radial blur. It features a 'aberrative' mode which
splits colors. This mode roughly simulates the effect of a camera lens
aberrating the incoming light into their spectral components (like in a prism).
This effect can be observed at bad cameras and special lenses. Decent usage can
add some realism to cg renders.
This one lets you create blazing fast impressive light effects. Volumetrics
simulates light passing through your footage. It's possible to determine a per
pixel transparency for the light. Two different algorithms are available which
basically give the same results but differ in smoothness of the casted light.
Though the effect looks very much like true volumetric light it's actually a 2d
There are various parameters to adjust the effect to your needs. Including color
adjustment, gamma correction, ray length, radius and several blend modes. Not
only compared to the traditional method of generating Volumetric light using a
raytracer our solution is blazing fast.